Scout
Nightsong Scouts are masters of movement and information gathering. Teams with skilled Scouts are rarely surprised and never caught.

Compared to other Operatives, Scouts have 57 bonus bonus move speed, have an additional 600 sight radius, shake off the effects of negative buffs every 4 seconds, and are armed with a slightly faster-firing battle rifle.

Skills:
Double Time! - Scouts can inspire themselves and those around them to feats of superhuman speed.

Level
Duration
Cooldown
Mana Cost
Range
Area of Effect
Allowed Targets
Effect
1
15 sec.
30 sec.
25
Caster
800
Air, Ground, Friend, Self, Vulnerable, Invulnerable
Increases move speed by 30%.
2
15 sec.
30 sec.
25
Caster
1400
Air, Ground, Friend, Self, Vulnerable, Invulnerable
Increases move speed by 35%.
3
25 sec.
30 sec.
25
Caster
1600
Air, Ground, Friend, Self, Vulnerable, Invulnerable
Increases move speed by 40%.
4
25 sec.
30 sec.
25
Caster
2200
Air, Ground, Friend, Self, Vulnerable, Invulnerable
Increases move speed by 45%.
5
35 sec.
30 sec.
25
Caster
2400
Air, Ground, Friend, Self, Vulnerable, Invulnerable
Increases move speed by 50%.

 

Flare Gun - Scouts are masters of remote intelligence. They can clear huge areas of the battlefield from the fog of war and reveal hidden hostiles.

Level
Duration
Cooldown
Mana Cost
Range
Area of Effect
Allowed Targets
Effect
1
30 sec.
30 sec.
75
Infinite
1300
N/A
Reveals target area and invisible units.
2
40 sec.
30 sec.
65
Infinite
1800
N/A
Reveals target area and invisible units.
3
45 sec.
30 sec.
50
Infinite
2500
N/A
Reveals target area and invisible units.
4
55 sec.
30 sec.
40
Infinite
3000
N/A
Reveals target area and invisible units.
5
60 sec.
30 sec.
25
Infinite
3700
N/A
Reveals target area and invisible units.

 

Grenade Launcher - Scouts are masters of the grenade launcher, a weapon more efficient and faster firing than the Assault Trooper's Rifle Grenades or the Demo man's RPG.

Level
Duration
Cooldown
Mana Cost
Range
Area of Effect
Allowed Targets
Effect
1
Instant
3 sec.
100
900
200
Air, Debris, Enemy, Friend, Ground, Neutral, Self, Structure, Tree
50 damage, 2 second stun.
2
Instant
3 sec.
100
900
200
Air, Debris, Enemy, Friend, Ground, Neutral, Self, Structure, Tree
75 damage, 2 second stun.
3
Instant
3 sec.
75
900
200
Air, Debris, Enemy, Friend, Ground, Neutral, Self, Structure, Tree
100 damage, 2 second stun.
4
Instant
3 sec.
75
900
200
Air, Debris, Enemy, Friend, Ground, Neutral, Self, Structure, Tree
125 damage, 2 second stun.
5
Instant
3 sec.
50
900
200
Air, Debris, Enemy, Friend, Ground, Neutral, Self, Structure, Tree
150 damage, 2 second stun.
   

 

Liquid Nitrogen Bomb - Scouts are armed with a special nanite-infused grenade that partially freezes an enormous area, slowing enemies for 7 seconds, but sparing teammates of the blast.

Level
Duration
Cooldown
Mana Cost
Range
Area of Effect
Allowed Targets
Effect
1
Instant
15 sec.
75
900
500
Air, Debris, Enemy, Ground, Neutral, Structure
50 splash damage, 50% slow for 7 seconds.
2
Instant
15 sec.
75
900
900
Air, Debris, Enemy, Ground, Neutral, Structure
100 splash damage, 50% slow for 7 seconds.