Suit Addons:
Ablative Layer - Protects against plasma damage and special ability damage by 25% (Non-stacking).

Cost: 500



Advanced Medical Nanites - Increases your hit point regeneration by 6 hit points per second.

Cost: 500



Advanced Squad Armor - This can be added to the combat suit's modular protection system to increase your armor by 6 when worn.

Cost: 500



Cloaking Field - Renders the user invisible for 50 seconds when used. Grants +1 armor when worn.
Cooldown: 75

Cost: 500



Scout Gear - This can be added to the combat suit's modular protection system to increase your armor by 3 and boost move speed by 30 (Non-stacking).

Cost: 250



Personal Blood Transfuser - This allows you to instantly heal yourself for 270 life.

Cost: 500
Cooldown: 60

Plate Inserts - Blocks 7 damage 75% of the time.

Cost: 500



Rechargable Powercell - You can use this periodically to instantly regenerate 200 energy.

Cost: 500
Cooldown: 90



Shimmer Field - Enemies attacking the user will miss 25% of the time (Non-stacking, does nothing vs AoE attacks).

Cost: 500



Suit Storage Cell - Increases your energy capacity by 400 when worn.

Cost: 250



Suit Supercharger - Increases your energy regeneration rate by 100% when worn.

Cost: 500

   

Item Combinations:

Ablative Layer + Scout Gear =

Drop Armor - Resists damage from special abilities by 40% (Non-stacking), increases armor by 5, and increases movespeed by 50 (Non-stacking).



Advanced Squad Armor + Plate Inserts =

CMP6 Combat Armor - Increases your armor by 7 when worn, and blocks 15 damage 100% of the time.



. Advanced Medical Nanites + Personal Blood Transfuser =

Personal Life Support System - Increases your hit point regeneration by 7 hit points per second, and allows you to instantly heal yourself for 360 life.

Cooldown: 60



Cloaking Field + Shimmer Field =

Blackout Field - Enemies attacking the user will miss 40% of the time (Non-stacking, does nothing against AoE attacks). Grants +3 armor. Also renders the user invisible for 50 seconds when used.

Cooldown: 60



Rechargable Powercell + Suit Supercharger =

Suit Hypercharger - Increases your energy regeneration rate by 125% when worn, and can periodically recharge 300 energy for the user instantly.

Cooldown: 60



Suit Storage Cell + Incendiary Rounds =

Explosive Rounds - Increases the damage of the Hero by 25. Grants a 50% chance to deal 25 damage over time and reduce armor by 3 for 0.50 seconds in an AoE of 250. Also inexplicably raises your energy capacity by 500.

(See Weapons section for other parts)